GAN-Style Harness Skill
> Inspired by Anthropic's Harness Design for Long-Running Application Development (March 24, 2026)
A multi-agent harness that separates generation from evaluation, creating an adversarial feedback loop that drives quality far beyond what a single agent can achieve.
Core Insight
> When asked to evaluate their own work, agents are pathological optimists — they praise mediocre output and talk themselves out of legitimate issues. But engineering a separate evaluator to be ruthlessly strict is far more tractable than teaching a generator to self-critique.
This is the same dynamic as GANs (Generative Adversarial Networks): the Generator produces, the Evaluator critiques, and that feedback drives the next iteration.
When to Use
- Building complete applications from a one-line prompt
- Frontend design tasks requiring high visual quality
- Full-stack projects that need working features, not just code
- Any task where "AI slop" aesthetics are unacceptable
- Projects where you want to invest $50-200 for production-quality output
When NOT to Use
- Quick single-file fixes (use standard
claude -p) - Tasks with tight budget constraints (<$10)
- Simple refactoring (use de-sloppify pattern instead)
- Tasks that are already well-specified with tests (use TDD workflow)
Architecture
┌─────────────┐
│ PLANNER │
│ (Opus 4.6) │
└──────┬──────┘
│ Product Spec
│ (features, sprints, design direction)
▼
┌────────────────────────┐
│ │
│ GENERATOR-EVALUATOR │
│ FEEDBACK LOOP │
│ │
│ ┌──────────┐ │
│ │GENERATOR │--build-->│──┐
│ │(Opus 4.6)│ │ │
│ └────▲─────┘ │ │
│ │ │ │ live app
│ feedback │ │
│ │ │ │
│ ┌────┴─────┐ │ │
│ │EVALUATOR │<-test----│──┘
│ │(Opus 4.6)│ │
│ │+Playwright│ │
│ └──────────┘ │
│ │
│ 5-15 iterations │
└────────────────────────┘
The Three Agents
1. Planner Agent
Role: Product manager — expands a brief prompt into a full product specification.
Key behaviors:
- Takes a one-line prompt and produces a 16-feature, multi-sprint specification
- Defines user stories, technical requirements, and visual design direction
- Is deliberately ambitious — conservative planning leads to underwhelming results
- Produces evaluation criteria that the Evaluator will use later
2. Generator Agent
Role: Developer — implements features according to the spec.
Key behaviors:
- Works in structured sprints (or continuous mode with newer models)
- Negotiates a "sprint contract" with the Evaluator before writing code
- Uses full-stack tooling: React, FastAPI/Express, databases, CSS
- Manages git for version control between iterations
- Reads Evaluator feedback and incorporates it in next iteration
3. Evaluator Agent
Role: QA engineer — tests the live running application, not just code.
Key behaviors:
- Uses Playwright MCP to interact with the live application
- Clicks through features, fills forms, tests API endpoints
- Scores against four criteria (configurable):
- Returns structured feedback with scores and specific issues
- Is engineered to be ruthlessly strict — never praises mediocre work
Evaluation Criteria
The default four criteria, each scored 1-10:
## Evaluation RubricDesign Quality (weight: 0.3)
- 1-3: Generic, template-like, "AI slop" aesthetics
- 4-6: Competent but unremarkable, follows conventions
- 7-8: Distinctive, cohesive visual identity
- 9-10: Could pass for a professional designer's work
Originality (weight: 0.2)
- 1-3: Default colors, stock layouts, no personality
- 4-6: Some custom choices, mostly standard patterns
- 7-8: Clear creative vision, unique approach
- 9-10: Surprising, delightful, genuinely novel
Craft (weight: 0.3)
- 1-3: Broken layouts, missing states, no animations
- 4-6: Works but feels rough, inconsistent spacing
- 7-8: Polished, smooth transitions, responsive
- 9-10: Pixel-perfect, delightful micro-interactions
Functionality (weight: 0.2)
- 1-3: Core features broken or missing
- 4-6: Happy path works, edge cases fail
- 7-8: All features work, good error handling
- 9-10: Bulletproof, handles every edge case
Scoring
- Weighted score = sum of (criterion_score * weight)
- Pass threshold = 7.0 (configurable)
- Max iterations = 15 (configurable, typically 5-15 sufficient)
Usage
Via Command
# Full three-agent harness
/project:gan-build "Build a project management app with Kanban boards, team collaboration, and dark mode"With custom config
/project:gan-build "Build a recipe sharing platform" --max-iterations 10 --pass-threshold 7.5Frontend design mode (generator + evaluator only, no planner)
/project:gan-design "Create a landing page for a crypto portfolio tracker"
Via Shell Script
# Basic usage
./scripts/gan-harness.sh "Build a music streaming dashboard"With options
GAN_MAX_ITERATIONS=10 \
GAN_PASS_THRESHOLD=7.5 \
GAN_EVAL_CRITERIA="functionality,performance,security" \
./scripts/gan-harness.sh "Build a REST API for task management"
Via Claude Code (Manual)
# Step 1: Plan
claude -p --model opus "You are a Product Planner. Read PLANNER_PROMPT.md. Expand this brief into a full product spec: 'Build a Kanban board app'. Write spec to spec.md"Step 2: Generate (iteration 1)
claude -p --model opus "You are a Generator. Read spec.md. Implement Sprint 1. Start the dev server on port 3000."Step 3: Evaluate (iteration 1)
claude -p --model opus --allowedTools "Read,Bash,mcp__playwright__*" "You are an Evaluator. Read EVALUATOR_PROMPT.md. Test the live app at http://localhost:3000. Score against the rubric. Write feedback to feedback-001.md"Step 4: Generate (iteration 2 — reads feedback)
claude -p --model opus "You are a Generator. Read spec.md and feedback-001.md. Address all issues. Improve the scores."Repeat steps 3-4 until pass threshold met
Evolution Across Model Capabilities
The harness should simplify as models improve. Following Anthropic's evolution:
Stage 1 — Weaker Models (Sonnet-class)
- Full sprint decomposition required
- Context resets between sprints (avoid context anxiety)
- 2-agent minimum: Initializer + Coding Agent
- Heavy scaffolding compensates for model limitations
Stage 2 — Capable Models (Opus 4.5-class)
- Full 3-agent harness: Planner + Generator + Evaluator
- Sprint contracts before each implementation phase
- 10-sprint decomposition for complex apps
- Context resets still useful but less critical
Stage 3 — Frontier Models (Opus 4.6-class)
- Simplified harness: single planning pass, continuous generation
- Evaluation reduced to single end-pass (model is smarter)
- No sprint structure needed
- Automatic compaction handles context growth
Configuration
Environment Variables
| Variable | Default | Description |
|----------|---------|-------------|
| GAN_MAX_ITERATIONS | 15 | Maximum generator-evaluator cycles |
| GAN_PASS_THRESHOLD | 7.0 | Weighted score to pass (1-10) |
| GAN_PLANNER_MODEL | opus | Model for planning agent |
| GAN_GENERATOR_MODEL | opus | Model for generator agent |
| GAN_EVALUATOR_MODEL | opus | Model for evaluator agent |
| GAN_EVAL_CRITERIA | design,originality,craft,functionality | Comma-separated criteria |
| GAN_DEV_SERVER_PORT | 3000 | Port for the live app |
| GAN_DEV_SERVER_CMD | npm run dev | Command to start dev server |
| GAN_PROJECT_DIR | . | Project working directory |
| GAN_SKIP_PLANNER | false | Skip planner, use spec directly |
| GAN_EVAL_MODE | playwright | playwright, screenshot, or code-only |
Evaluation Modes
| Mode | Tools | Best For |
|------|-------|----------|
| playwright | Browser MCP + live interaction | Full-stack apps with UI |
| screenshot | Screenshot + visual analysis | Static sites, design-only |
| code-only | Tests + linting + build | APIs, libraries, CLI tools |
Anti-Patterns
- Evaluator too lenient — If the evaluator passes everything on iteration 1, your rubric is too generous. Tighten scoring criteria and add explicit penalties for common AI patterns.
- Generator ignoring feedback — Ensure feedback is passed as a file, not inline. The generator should read
feedback-NNN.mdat the start of each iteration.
- Infinite loops — Always set
GAN_MAX_ITERATIONS. If the generator can't improve past a score plateau after 3 iterations, stop and flag for human review.
- Evaluator testing superficially — The evaluator must use Playwright to interact with the live app, not just screenshot it. Click buttons, fill forms, test error states.
- Evaluator praising its own fixes — Never let the evaluator suggest fixes and then evaluate those fixes. The evaluator only critiques; the generator fixes.
- Context exhaustion — For long sessions, use Claude Agent SDK's automatic compaction or reset context between major phases.
Results: What to Expect
Based on Anthropic's published results:
| Metric | Solo Agent | GAN Harness | Improvement | |--------|-----------|-------------|-------------| | Time | 20 min | 4-6 hours | 12-18x longer | | Cost | $9 | $125-200 | 14-22x more | | Quality | Barely functional | Production-ready | Phase change | | Core features | Broken | All working | N/A | | Design | Generic AI slop | Distinctive, polished | N/A |
The tradeoff is clear: ~20x more time and cost for a qualitative leap in output quality. This is for projects where quality matters.
References
- Anthropic: Harness Design for Long-Running Apps — Original paper by Prithvi Rajasekaran
- Epsilla: The GAN-Style Agent Loop — Architecture deconstruction
- Martin Fowler: Harness Engineering — Broader industry context
- OpenAI: Harness Engineering — OpenAI's parallel work